Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
26 |
Gain Enemy if Fleta Lewis don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
31 |
Gain Enemy if Fleta Lewis don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Drafted into Infantry |
7 |
40 |
Became a Army (Infantry) with the new title Private. |
7 |
43 |
Commanding officer takes an interest in Fleta Lewis's career. |
7 |
44 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
44 |
Continued as Army (Infantry). |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
48 |
Attempt at commissioned failed. |
8 |
48 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
9 |
48 |
Continued as Army (Infantry). |
9 |
52 |
Injured. Fully recovered. |
10 |
52 |
Failed to qualify for Scientist (Scholar). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Embroiled in legal trouble. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Risk Fleta Lewis's fortune on a possibility lucrative deal and win. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Make an unexpected connection outside Fleta Lewis's normal circles. Gain a Contact. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
76 |
Fleta Lewis come into conflict with a splinter group Fleta Lewis's own religion which maintains Fleta Lewis's version is the wrong one. Gain 2 Rivals. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Retired. |
16 |
77 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |