Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Smuggle illegal items onto a planet. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Scout (Courier). |
6 |
42 |
Victim of a crime |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Marion Wheeler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Became a Citizen (Worker). |
8 |
47 |
Marion Wheeler learn something Marion Wheeler should not have – a corporate secret, a political scandal – which Marion Wheeler can profit from illegally. |
8 |
47 |
Gain a criminal contact. |
8 |
47 |
Promoted to Citizen (Worker) rank 1. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
49 |
Failed to qualify for Intelligence (Agent). |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
51 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Marion Wheeler refuse to secretly provide religious rites for a dying leader or noble, because they do not share Marion Wheeler's faith. |
11 |
55 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Continued as Believer (Holy Warrior). |
12 |
56 |
Marion Wheeler secretly provide religious rites for a dying leader or noble, although they do not share Marion Wheeler's faith. Gain an Ally in the family and a Rival who disagrees with Marion Wheeler's choice. |
12 |
59 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Voluntarily left Holy Warrior |
13 |
59 |
Retired. |
13 |
63 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |