Retired 3rd Officer Marion Wheeler  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 84 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 1 (-2)111B81
Night Owl, Joyful
 
Skills
Admin 0
Advocate 1
Broker 0
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Airship) 1
Gun Combat (Slug) 1
Language 0
Leadership 1
Mechanic 2
Persuade 0
Profession (Sports) 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 2
Stealth 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Scout Courier Scout12
Citizen Worker 12
Drifter Wanderer 01
Believer Holy Warrior Combat Leader22
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Perley Corbeld Ally 1 0 1 3 Trexen (M/69)
Perley Corbeld gains in influence.
Lester Thompson Rival 1 3 0 0 Trexen (M/27)
Lester Thompson is diminished in both power and influence.
Haskell Coulston Contact 0 0 4 1 Trexen (M/71)
Earl Dean Enemy 0 1 2 1 Trexen (M/19)
Earl Dean gained power at the expense of a third party who now blames the character.
Tillie Purcell Ally 5 0 2 3 Answerin (F/47)
Tillie Purcell's influence is diminished.
Elvis Callan Rival 1 2 3 0 Trexen (M/26)
Elvis Callan has had an unexpected run of good fortune lately.
Isham Bell Contact 1 1 1 1 Trexen (M/9)
Isham Bell belongs to an unusual cultural or religious group.
Hue Waistyekh Ally 0 1 2 5 Aslan (F/7)
Relationship soured.
Buck Bent Enemy 0 2 1 2 Ayansh'i (M/52)
Buck Bent gains in influence.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Embroiled in legal trouble.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Gained a contact.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Smuggle illegal items onto a planet.
5 34 Continued as Merchant (Merchant Marine).
5 35 Befriend a useful ally in one sphere. Gain an Ally.
6 38 Voluntarily left Merchant Marine
6 38 Became a Scout (Courier).
6 42 Victim of a crime
6 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 42 Continued as Scout (Courier).
7 43 Marion Wheeler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 43 Became a Citizen (Worker).
8 47 Marion Wheeler learn something Marion Wheeler should not have – a corporate secret, a political scandal – which Marion Wheeler can profit from illegally.
8 47 Gain a criminal contact.
8 47 Promoted to Citizen (Worker) rank 1.
9 47 Continued as Citizen (Worker).
9 49 Life ruined by a criminal gang. Gain the gang as an Enemy
10 49 Failed to qualify for Intelligence (Agent).
10 49 Became a Drifter (Wanderer).
10 51 Severely injured. Fully recovered. Owe 2,500 for medical bills.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Holy Warrior) with the new title Hopeful.
11 54 Marion Wheeler refuse to secretly provide religious rites for a dying leader or noble, because they do not share Marion Wheeler's faith.
11 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Continued as Believer (Holy Warrior).
12 56 Marion Wheeler secretly provide religious rites for a dying leader or noble, although they do not share Marion Wheeler's faith. Gain an Ally in the family and a Rival who disagrees with Marion Wheeler's choice.
12 59 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Voluntarily left Holy Warrior
13 59 Retired.
13 63 Good fortune.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 66 Moved to a new world.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 70 Gained a contact.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 74 A romantic relationship ends badly. Gain a Rival or Enemy.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 83 Aging Crisis. Owe 40,000 for medical bills.
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