Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Lost eye or limb. |
2 |
21 |
Became a Merchant (Merchant Marine). |
2 |
23 |
Risk Angus Walsh's fortune on a possibility lucrative deal and win. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
6 |
35 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
37 |
Gain a contact outside of normal circles. |
7 |
39 |
Continued as Psion (Psi-Warrrior). |
7 |
43 |
Psionic strength increases. |
7 |
43 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
43 |
Continued as Psion (Psi-Warrrior). |
8 |
44 |
Spent time mastering mind and body. |
8 |
47 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |