Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Sonia Harrington left the community. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
Make a breakthrough in Sonia Harrington's field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
29 |
An expedition or voyage goes wrong, leaving Sonia Harrington stranded in the wilderness. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Gain Enemy if Sonia Harrington don't already have one. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Victim of a crime |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Find valuable salvage. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
42 |
Spent time mastering mind and body. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
45 |
Continued as Psion (Psi-Warrrior). |
8 |
47 |
An anti-psi cult or gang attempts to expose or attack Sonia Harrington. |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Risk Sonia Harrington's fortune on a possibility lucrative deal and win. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |