Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
Join homeworld’s celebrity circles |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Dorothea Parlow far from home. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Switched to Entertainer (Performer). |
6 |
36 |
One of Dorothea Parlow's pieces of art is stolen, and the investigation brings Dorothea Parlow into the criminal underworld. |
6 |
37 |
Promoted to Entertainer (Performer) rank 1. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
38 |
Public opinion turns on Dorothea Parlow. |
8 |
38 |
Returned to Drifter (Scavenger). |
8 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
39 |
Submitted to the draft. |
9 |
39 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
40 |
Vessel participates in a diplomatic mission. |
9 |
40 |
Gain a contact. |