Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Sammie Douglas into bankruptcy. Sammie Douglas salvages what Sammie Douglas can. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Sammie Douglas went above and beyond the call of duty. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
37 |
Voluntarily left Law Enforcement |
6 |
37 |
Became a Entertainer (Performer). |
6 |
39 |
Join homeworld’s celebrity circles |
6 |
39 |
Gain a contact |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
43 |
Gained a contact. |
7 |
45 |
Promoted to Entertainer (Performer) rank 1. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
46 |
A new romantic starts. Gain an Ally. |
8 |
49 |
Promoted to Entertainer (Performer) rank 2. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
52 |
Gain a patron in the arts. Gain an Ally |
9 |
53 |
Promoted to Entertainer (Performer) rank 3. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
57 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
10 |
57 |
Promoted to Entertainer (Performer) rank 4. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Continued as Entertainer (Performer). |
11 |
58 |
Gain a patron in the arts. Gain an Ally |
11 |
61 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Continued as Entertainer (Performer). |
12 |
64 |
Encounter a Psionic institute. |
12 |
64 |
Tested for psionic powers |
12 |
65 |
Forced to muster out. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Birth or Death involving a family member or close friend. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |