Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lexie Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Lexie Lambert's work ends up coming home with Lexie Lambert, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Failed to qualify for Worker (Citizen). |
3 |
22 |
Returned to Drifter (Wanderer). |
3 |
23 |
Lexie Lambert do not know what happened to Lexie Lambert. There is a gap in Lexie Lambert's memory. |
4 |
23 |
Failed to qualify for Surveyor (Scout). |
4 |
23 |
Switched to Drifter (Scavenger). |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Pirate (Rogue). |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
33 |
Severely injured. Owe 7,500 for medical bills. |
7 |
33 |
Failed to qualify for Courier (Scout). |
7 |
33 |
Switched to Drifter (Barbarian). |
8 |
37 |
Continued as Drifter (Barbarian). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Gain Enemy if Lexie Lambert don't already have one. |
8 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
41 |
Continued as Drifter (Barbarian). |
9 |
43 |
Offered job by a patron. Now owe him a favor. |
10 |
45 |
Became a Rogue (Enforcer). |
10 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Promoted to Rogue (Enforcer) rank 1. |
11 |
49 |
Voluntarily left Enforcer |
11 |
49 |
Returned to Drifter (Scavenger). |
11 |
53 |
Spend time with an alien race. Gain a contact. |
11 |
53 |
Promoted to Drifter (Scavenger) rank 2. |
12 |
53 |
Continued as Drifter (Scavenger). |
12 |
56 |
Find an Alien Artifact. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Lexie Lambert is sent to a new community or parish to preach The Word among the poor. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Retired at age 61. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
62 |
Lexie Lambert accepted an offer of inducements to betray Lexie Lambert's faith. Gain 730,000 in cash. |
14 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Retired. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |