Pat Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 46 M 5 (-1) 8 (0) 5 (-1) 6 (0) 9 (1) 6 (0)585696
Lovable
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Profession (Colonist) 0
Recon 0
Science (Space Sciences) 0
Seafarer (Ocean Ships) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Drifter Barbarian 01
Scout Explorer Scout12
Scout Courier Senior Scout33
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Connor Powell Enemy 0 4 0 3 Tezcat (M/31)
Vern Carrington Contact 3 2 0 2 Zaris (M/32)
Weiea' Ehaerl Enemy 0 3 6 4 Aslan (F/37)
Weiea' Ehaerl has had an unexpected run of good fortune lately.
Allan Treadway Ally 1 0 1 0 Cafadan (M/14)
Rex Burke Enemy 0 4 0 1 Cassilldan (M/23)
Rex Burke is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Hard times caused by a lack of interstellar trade costs Pat Carpenter's job.
2 20 Failed to qualify for University.
2 20 Became a Drifter (Barbarian).
2 21 Suffer from a life-threatening illness.
3 21 Became a Scout (Explorer).
3 23 Pat Carpenter spend a great deal of time on the fringes of Charted Space.
3 23 Lightly injured, no permanent damage. Fully recovered.
4 25 Continued as Scout (Explorer).
4 29 Spend several years jumping from world to world in Pat Carpenter's scout ship.
4 29 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 29 Attempted to change assignments.
5 29 Switched to Scout (Courier) with previous rank.
5 33 Pat Carpenter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pat Carpenter fail to help. Gain an Enemy.
5 33 Pat Carpenter's ship is damaged, and Pat Carpenter have to hitch-hike Pat Carpenter's way back across the stars to the nearest scout base.
5 33 Gain 1 Contacts. Gain 1 Enemies.
6 33 Continued as Scout (Courier).
6 35 When dealing with an alien race, Pat Carpenter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 37 Promoted to Scout (Courier) rank 2.
7 37 Attempted to change assignments.
7 37 Failed to qualify for Explorer (Scout).
7 37 Continued as Scout (Courier).
7 40 Pat Carpenter discover a world, item or information of worth to the Imperium.
7 41 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
8 41 Voluntarily left Courier
8 41 Failed to qualify for Colonist (Citizen).
8 41 Switched to Drifter (Scavenger).
8 44 A romantic relationship ends badly. Gain a Rival or Enemy.
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