Fitzhugh Rule  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 50 M 8 (0) 1 (-2) 8 (0) 12 (2) 4 (-1) 7 (0)6 (0)818C47
Blames Others, Sunlit hair streaks, Takes responsibility
 
Skills
Athletics 0
Clairvoyance 0
Deception 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Science (Life Sciences) 0
Stealth 2
Streetwise 2
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Able Spacehand11
Drifter Wanderer 24
Merchant Free Trader 12
 
Name Type Affinity Enmity Power Influence Species
Julie Dickman Ally 0 0 5 0 Florian (F/14)
Ottilia Cropper Rival 1 1 2 2 Tapazmal (F/78)
Imogene Thorebourne Contact 1 1 0 1 Tapazmal (F/24)
Imogene Thorebourne is particularly unusual, such as an artificial intelligence or very alien being.
Corene Magrath Enemy 0 3 2 1 Dynchia, Imperium (F/37)
Corene Magrath is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 25 Fitzhugh Rule is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 25 Became a Drifter (Wanderer).
3 26 Encounter a Psionic institute.
3 26 Tested for psionic powers
3 29 Forced to continue current assignment.
3 29 Promoted to Drifter (Wanderer) rank 1.
4 29 Continued as Drifter (Wanderer).
4 31 Attacked by enemies and injured.
4 31 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 31 Gain Enemy if Fitzhugh Rule don't already have one.
5 33 Continued as Drifter (Wanderer).
5 36 Attacked by enemies that Fitzhugh Rule easily defeat.
5 36 Gain Enemy if Fitzhugh Rule don't already have one.
5 37 Promoted to Drifter (Wanderer) rank 2.
6 37 Continued as Drifter (Wanderer).
6 39 Offered job by a patron. Now owe him a favor.
7 41 Became a Merchant (Free Trader).
7 42 Make an unexpected connection outside Fitzhugh Rule's normal circles. Gain a Contact.
7 45 Promoted to Merchant (Free Trader) rank 1.
8 45 Continued as Merchant (Free Trader).
8 49 A sudden war destroys Fitzhugh Rule's trade routes and contacts, forcing Fitzhugh Rule to flee that region of space.
8 49 Gain rebels as Enemy
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