Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Flo Kabble refuse to secretly provide religious rites for a dying leader or noble, because they do not share Flo Kabble's faith. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Flo Kabble accepted an offer of inducements to betray Flo Kabble's faith. Gain 170,000 in cash. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Flo Kabble retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Flo Kabble is caught in the periphery of a scandal. |
4 |
31 |
Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Flo Kabble refuse to secretly provide religious rites for a dying leader or noble, because they do not share Flo Kabble's faith. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
41 |
Scarred. Owe 2,500 for medical bills. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Rewarded for a successful mission. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
50 |
Voluntarily left Law Enforcement |
10 |
50 |
Failed to qualify for Worker (Citizen). |
10 |
50 |
Returned to Drifter (Scavenger). |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
55 |
Survived a risky adventure but gained nothing. |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
60 |
Flo Kabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Failed to qualify for Surveyor (Scout). |
13 |
60 |
Switched to Drifter (Wanderer). |
13 |
64 |
Flo Kabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |