Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Angie Simmmons's Contacts or Allies betrays Angie Simmmons, ending Angie Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
26 |
Angie Simmmons do not know what happened to Angie Simmmons. There is a gap in Angie Simmmons's memory. |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
29 |
Join a social movement. |
3 |
29 |
Dropped out of the merchant academy. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Gained a contact. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Citizen (Worker). |
6 |
35 |
Political upheaval strikes Angie Simmmons's homeworld, and Angie Simmmons is caught up in the revolution. |
6 |
38 |
Promoted to Citizen (Worker) rank 1. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
41 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
46 |
Angie Simmmons's business expands, Angie Simmmons's corporation grows, or the colony thrives. |
8 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
47 |
Angie Simmmons befriend a superior in the corporation or the colony. |
9 |
50 |
Promoted to Citizen (Worker) rank 3. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |