Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Franklin Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Scholar (Scientist). |
4 |
30 |
Make a breakthrough in Franklin Clarke's field. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Continued as Scholar (Scientist). |
5 |
31 |
Moved to a new world. |
5 |
34 |
Promoted to Scholar (Scientist) rank 1. |
6 |
34 |
Voluntarily left Scientist |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Franklin Clarke's Contacts or Allies betrays Franklin Clarke, ending Franklin Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Franklin Clarke accepted an offer of inducements to betray Franklin Clarke's faith. Gain 200,000 in cash. |