Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Drafted into Law Enforcement |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Duncan Reed's work ends up coming home with Duncan Reed, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Failed to qualify for Physician (Scholar). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Encounter a Psionic institute. |
4 |
28 |
Tested for psionic powers |
5 |
28 |
Became a Psion (Wild Talent). |
5 |
29 |
Psionic abilities make Duncan Reed uncomfortable to be around. One contact or ally becomes a rival. |
5 |
32 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |