Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
A mission goes wrong and Leroy Campbell is stranded behind enemy lines. Ejected from the service. |
4 |
29 |
Became a Army (Army Support) with the new title Private. |
4 |
33 |
Assigned to an urbanised planet torn by war. |
5 |
33 |
Voluntarily left Army Support |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Leroy Campbell's Contacts or Allies betrays Leroy Campbell, ending Leroy Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
A notable academic consults with Leroy Campbell about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Leroy Campbell is chosen to represent Leroy Campbell's faith in a vid show or other highly public forum. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Leroy Campbell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |