Nat Keiler  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 50 M 9 (1) 5 (-1) 8 (0) 8 (0) 6 (0) 4 (-1)958864
Isolated
 
Skills
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Recon 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 22
Scout Surveyor Scout13
Drifter Barbarian 01
Merchant Free Trader 12
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Wanderer).
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Offered job by a patron. Now owe him a favor.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Failed to qualify for Administrator (Noble).
3 26 Submitted to the draft.
3 26 Became a Scout (Surveyor).
3 27 When dealing with an alien race, Nat Keiler botch an opportunity to gather extra intelligence about them.
3 27 Psychologically damaged by Nat Keiler's time in the scouts.
4 30 Continued as Scout (Surveyor).
4 31 Spend several years jumping from world to world in Nat Keiler's scout ship.
5 34 Continued as Scout (Surveyor).
5 37 Find Ancient Technology.
5 38 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 38 Voluntarily left Surveyor
6 38 Switched to Drifter (Barbarian).
6 40 Betrayed by a friend. One of Nat Keiler's Contacts or Allies betrays Nat Keiler, ending Nat Keiler's career. That Contact or Ally becomes a Rival or Enemy.
7 40 Became a Merchant (Free Trader).
7 43 Embroiled in legal trouble.
7 44 Promoted to Merchant (Free Trader) rank 1.
8 44 Continued as Merchant (Free Trader).
8 48 A good deal ensures Nat Keiler is living the high life for a few years.
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