Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Jewel Rule Jewel Rule's job. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
34 |
Failed to qualify for Intelligence (Agent). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine). |
6 |
36 |
Good fortune |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Moved to a new world. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Jewel Rule's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Scholar (Physician). |
10 |
51 |
Advanced training in a specialist field. |
10 |
54 |
Promoted to Scholar (Physician) rank 1. |
11 |
54 |
Continued as Scholar (Physician). |
11 |
57 |
Win a prestigious prize for Jewel Rule's work. |
11 |
58 |
Promoted to Scholar (Physician) rank 2. |
12 |
58 |
Continued as Scholar (Physician). |
12 |
61 |
Make a breakthrough in Jewel Rule's field. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Voluntarily left Physician |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
66 |
Jewel Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
70 |
Jewel Rule refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jewel Rule's faith. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Voluntarily left Holy Warrior |
15 |
70 |
Retired. |
15 |
74 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |