Retired Senior Crewman Cicero Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 66 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Insincere, Hobbyist, Indifferent
 
Skills
Admin 0
Animals 0
Astrogation 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Navy Flight Crewman01
Drifter Scavenger 24
Believer Missionary/Humanitarian Junior Project Worker03
Merchant Merchant Marine Senior Crewman12
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ione Brooks Rival 1 1 0 3 Dynchia (F/39)
Arvilla Baldry Rival 1 2 3 5 Luriani (F/46)
Barton Cameron Rival 1 1 0 0 Darmine (M/54)
Theresa Ramos Contact 2 2 0 3 Traltar (F/53)
Theresa Ramos loses some of their power base.
Oral Credge Enemy 0 5 1 2 Humaniti (M/32)
Nealie Marshall Ally 1 0 0 0 Traltar (F/79)
Elisabeth Janson Contact 3 1 1 2 Traltar (F/22)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Given specialist training in vehicles.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Failed to qualify for Flight (Navy).
2 22 Submitted to the draft.
2 22 Became a Navy (Flight) with the new title Crewman.
2 24 Lightly injured, no permanent damage. Fully recovered.
3 24 Failed to qualify for Marine Support (Marine).
3 24 Became a Drifter (Scavenger).
3 28 Gained a contact.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 30 Find valuable salvage.
4 32 Promoted to Drifter (Scavenger) rank 2.
5 32 Continued as Drifter (Scavenger).
5 34 Betrayed by a friend. One of Cicero Fabble's Contacts or Allies betrays Cicero Fabble, ending Cicero Fabble's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Cicero Fabble faith is shaken.
7 38 Continued as Believer (Missionary/Humanitarian).
7 39 Cicero Fabble refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cicero Fabble's faith.
8 42 Continued as Believer (Missionary/Humanitarian).
8 45 Cicero Fabble come into conflict with a splinter group Cicero Fabble's own religion which maintains Cicero Fabble's version is the wrong one. Gain 3 Rivals.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 49 Make an unexpected connection outside Cicero Fabble's normal circles. Gain a Contact.
9 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Continued as Merchant (Merchant Marine).
10 51 A series of bad deals and decisions force Cicero Fabble into bankruptcy. Cicero Fabble salvages what Cicero Fabble can.
11 51 Returned to Drifter (Scavenger).
11 55 Cicero Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
12 55 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 56 Cicero Fabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 56 Retired.
13 59 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 64 Gained a contact.
15 64 Aging Crisis. Owe 40,000 for medical bills.
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