Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Norah Jemmy do not know what happened to Norah Jemmy. There is a gap in Norah Jemmy's memory. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Someone more charismatic but less devout than Norah Jemmy has become Norah Jemmy's superior. |
7 |
42 |
Voluntarily left Mainstream Believer |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
44 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Became a Agent (Corporate Agent). |
8 |
49 |
Advanced training in a specialist field. |