Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Hughie Teague run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Voluntarily left Wanderer |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Hughie Teague accepted an offer of inducements to betray Hughie Teague's faith. Gain 280,000 in cash. |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
A sudden war destroys Hughie Teague's trade routes and contacts, forcing Hughie Teague to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Returned to Believer (Mainstream Believer). |
8 |
45 |
Hughie Teague refused an offer of inducements to betray Hughie Teague's faith. Gain 4 enemies. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |