Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Grover Henderson's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Grover Henderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Grover Henderson do not know what happened to Grover Henderson. There is a gap in Grover Henderson's memory. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Grover Henderson's Contacts or Allies betrays Grover Henderson, ending Grover Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Citizen (Worker). |
6 |
36 |
Grover Henderson's business expands, Grover Henderson's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Worker) rank 1. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
39 |
Nearly killed. |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
45 |
Grover Henderson learn something Grover Henderson should not have – a corporate secret, a political scandal – which Grover Henderson can profit from illegally. |
8 |
46 |
Forced to muster out. |