Scout Felipe Morrison  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 48 M 3 (-1) 5 (-1) 3 (-1) 10 (1) 7 (0) 8 (0)353A78
Reckless, Rejects change, Distant
 
Skills
Admin 0
Art (Creative) 0
Broker 0
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Investigate 1
Profession (Worker) 0
Recon 0
Science (Physical Sciences) 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Merchant Merchant Marine Crewman03
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
Scout Explorer Scout11
 
Name Type Affinity Enmity Power Influence Species
John Torres Contact 2 1 0 1 Ne Kraeda ren Kelva (M/20)
John Torres belongs to an unusual cultural or religious group.
Clair Scott Ally 5 0 1 3 Sydite (M/32)
Clair Scott is particularly unusual, such as an artificial intelligence or very alien being.
Clyde Taylor Ally 3 0 0 1 Dynchia, Imperium (F/63)
Gertrude Brownhill Rival 1 2 1 0 Ayansh'i (M/68)
Emmet Robertson Rival 2 2 3 0 Luriani (M/48)
Billie Simpson Rival 2 3 0 1 Dynchia, Imperium (F/50)
Billie Simpson belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Established a network of contacts. Gain 1 contacts.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 A new romantic starts. Gain an Ally.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Felipe Morrison's work ends up coming home with Felipe Morrison, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 27 Failed to qualify for Star Marine (Marine).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Befriend a useful ally in one sphere. Gain an Ally.
5 31 Continued as Merchant (Merchant Marine).
5 33 Given advanced training in a specialist field
6 35 Continued as Merchant (Merchant Marine).
6 38 Given advanced training in a specialist field
6 39 Forced to muster out.
7 39 Failed to qualify for Law Enforcement (Agent).
7 39 Became a Drifter (Scavenger).
7 40 Betrayed by a friend. One of Felipe Morrison's Contacts or Allies betrays Felipe Morrison, ending Felipe Morrison's career. That Contact or Ally becomes a Rival or Enemy.
8 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 42 Felipe Morrison come into conflict with a splinter group Felipe Morrison's own religion which maintains Felipe Morrison's version is the wrong one. Gain 3 Rivals.
9 42 Became a Scout (Explorer).
9 45 Perform an exemplary service for the scouts.
9 46 Promoted to Scout (Explorer) rank 1 with the new title Scout.
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