Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
An expedition or voyage goes wrong, leaving Wayman Treadway stranded in the wilderness. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
37 |
Wayman Treadway's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Wayman Treadway botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Severely injured. Owe 10,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |