Retired Captain Wong Palmer  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 94 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 4 (-1)2 (-2)111864
Fuddy Duddy
 
Skills
Animals 0
Broker 1
Carouse 1
Clairvoyance 3
Flyer 0
Gun Combat (Archaic) 1
Leadership 1
Mechanic 1
Medic 0
Melee 0
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Sports/Atmosphere Surfing) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Teleportation 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Psion Psi-Warrrior Knight24
Scout Surveyor 01
Merchant Merchant Marine Captain67
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Alva Garza Contact 1 0 2 4 Sylean (F/47)
Mammie Ornery Ally 2 0 0 0 Azhanti (F/60)
Ursula Moynihan Ally 1 0 0 3 Dynchia (F/38)
Francis Miles Ally 1 0 1 0 Dynchia (M/24)
Francis Miles gains in power.
Aoi Hrearau Ally 4 0 5 2 Aslan (F/13)
Relationship altered.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Barbarian).
1 19 Encounter a Psionic institute.
1 19 Tested for psionic powers
2 22 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
2 23 Psionic abilities make Wong Palmer uncomfortable to be around. One contact or ally becomes a rival.
2 26 Promoted to Psion (Psi-Warrrior) rank 1.
3 26 Continued as Psion (Psi-Warrrior).
3 28 Advanced training in a specialist field.
3 30 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
4 30 Continued as Psion (Psi-Warrrior).
4 34 Advanced training in a specialist field.
5 34 Continued as Psion (Psi-Warrrior).
5 35 Gain a contact outside of normal circles.
6 38 Voluntarily left Psi-Warrrior
6 38 Became a Scout (Surveyor).
6 39 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
7 39 Failed to qualify for Physician (Scholar).
7 39 Submitted to the draft.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 45 Imperial trade restrictions force Wong Palmer out of business.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Aging Crisis. Owe 50,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Merchant (Merchant Marine).
9 50 Given advanced training in a specialist field
9 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 51 Continued as Merchant (Merchant Marine).
10 54 Befriend a useful ally in one sphere. Gain an Ally.
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 59 Smuggle illegal items onto a planet.
11 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 63 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 67 Wong Palmer's business or ship thrives.
13 67 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Voluntarily left Merchant Marine
14 67 Retired.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 Moved to a new world.
16 75 Aging Crisis. Owe 30,000 for medical bills.
16 79 Accused of a crime.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 82 Good fortune.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 86 Moved to a new world.
19 87 Aging Crisis. Owe 10,000 for medical bills.
19 89 A new romantic starts. Gain an Ally.
20 91 Aging Crisis. Owe 50,000 for medical bills.
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