Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Opponents of Mabel Holmes's belief system ambush Mabel Holmes. |
1 |
21 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
29 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
29 |
Continued as Entertainer (Journalist). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Mabel Holmes far from home. |
5 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
34 |
A family scandal forces Mabel Holmes out of Mabel Holmes's position. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
40 |
Make an unexpected connection outside Mabel Holmes's normal circles. Gain a Contact. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
44 |
Offered job by a patron. Now owe him a favor. |
9 |
46 |
Switched to Entertainer (Performer). |
9 |
48 |
One of Mabel Holmes's pieces of art is stolen, and the investigation brings Mabel Holmes into the criminal underworld. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
10 |
53 |
A family scandal forces Mabel Holmes out of Mabel Holmes's position. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Find an Alien Artifact. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |