Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Sydney Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
21 |
Became a Agent (Intelligence). |
3 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
23 |
Failed to qualify for Army Support (Army). |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
27 |
A new romantic starts. Gain an Ally. |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
29 |
Became a Entertainer (Artist). |
6 |
30 |
Refused to criticise a questionable political leader on Sydney Clarke's homeworld. |
6 |
33 |
Promoted to Entertainer (Artist) rank 1. |