Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Rosemary Adams went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Established a network of contacts. Gain 1 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Rosemary Adams's work ends up coming home with Rosemary Adams, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Failed to qualify for Cavalry (Army). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
43 |
Attacked by enemies that Rosemary Adams easily defeat. |
7 |
43 |
Gain Enemy if Rosemary Adams don't already have one. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Rosemary Adams do not know what happened to Rosemary Adams. There is a gap in Rosemary Adams's memory. |
10 |
52 |
Became a Entertainer (Performer). |
10 |
54 |
Rosemary Adams is forced out because of censorship or controversy. What truth did Rosemary Adams get too close to? |
11 |
54 |
Became a Citizen (Worker). |
11 |
56 |
Spent time maintaining and using heavy vehicles. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Citizen (Worker). |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Citizen (Worker). |
13 |
65 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |