Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Make an unexpected connection outside Alexa Marshall's normal circles. Gain a Contact. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Voluntarily left Merchant Marine |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
29 |
Suffer from a life-threatening illness. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Amnesia. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Forced to muster out. |