Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Meghan Connell do not know what happened to Meghan Connell. There is a gap in Meghan Connell's memory. |
2 |
21 |
Failed to qualify for Courier (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Meghan Connell's work ends up coming home with Meghan Connell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
26 |
Meghan Connell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
26 |
Switched to Drifter (Wanderer). |
5 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
27 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
29 |
Meghan Connell is caught in the periphery of a scandal. |
6 |
29 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
31 |
Continued as Believer (Holy Warrior). |
7 |
32 |
Meghan Connell come into conflict with a splinter group Meghan Connell's own religion which maintains Meghan Connell's version is the wrong one. Gain 3 Rivals. |
8 |
32 |
Returned to Drifter (Scavenger). |
8 |
35 |
Betrayed by a friend. One of Meghan Connell's Contacts or Allies betrays Meghan Connell, ending Meghan Connell's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
35 |
Returned to Believer (Holy Warrior). |
9 |
38 |
Meghan Connell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
38 |
Retired at age 38. |
10 |
38 |
Retired. |
10 |
39 |
Gained a contact. |
11 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
44 |
Good fortune. |
12 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
47 |
A new romantic starts. Gain an Ally. |
13 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
59 |
Good fortune. |
16 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
75 |
Gained a contact. |
20 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
85 |
Birth or Death involving a family member or close friend. |
22 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |