Retired Team Leader Anderson Reed  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 60 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 10 (1)11178A
Decorous, Discontented
 
Skills
Admin 1
Advocate 0
Animals 0
Art (Presentation/Write) 1
Athletics 0
Deception 2
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 0
Medic 2
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 1
Seafarer (Sails) 1
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Noble Diplomat 2nd Secretary23
Drifter Barbarian 12
Merchant Free Trader 12
Believer Missionary/Humanitarian Team Leader24
 
Name Type Affinity Enmity Power Influence Species
Fanny Galway Enemy 0 0 3 1 Ziadd (F/84)
Adella Howlett Enemy 0 4 0 1 Ziadd (F/20)
Haeil Contact 2 0 1 0 Ael Yael (F/43)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 During a battle, defeat or victory depends on Anderson Reed's actions. Anderson Reed actions lead to an honorabe discharge.
2 21 Became a Noble (Diplomat) with the new title Intern.
2 24 An assassin attempts to end Anderson Reed's life.
2 25 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
3 25 Continued as Noble (Diplomat).
3 29 Refuse to join a conspiracy of nobles. Gain an Enemy.
3 29 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
4 29 Continued as Noble (Diplomat).
4 33 time as a ruler or playboy gives Anderson Reed a wide range of experiences.
5 33 Voluntarily left Diplomat
5 33 Failed to qualify for Free Trader (Merchant).
5 33 Became a Drifter (Barbarian).
5 36 Attacked by enemies and injured.
5 36 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 36 Gain Enemy if Anderson Reed don't already have one.
5 37 Promoted to Drifter (Barbarian) rank 1.
6 37 Continued as Drifter (Barbarian).
6 39 Anderson Reed do not know what happened to Anderson Reed. There is a gap in Anderson Reed's memory.
7 39 Became a Merchant (Free Trader).
7 43 Anderson Reed's business or ship thrives.
7 43 Promoted to Merchant (Free Trader) rank 1.
8 43 Aging Crisis. Owe 40,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Merchant (Free Trader).
8 44 Anderson Reed's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 44 Aging Crisis. Owe 20,000 for medical bills.
9 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 A notable academic consults with Anderson Reed about a publication or documentary he is working on. Gain a Contact in academia.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Continued as Believer (Missionary/Humanitarian).
10 50 Someone more charismatic but less devout than Anderson Reed has become Anderson Reed's superior.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Continued as Believer (Missionary/Humanitarian).
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 60 Anderson Reed faith is shaken.
13 60 Aging Crisis. Owe 40,000 for medical bills.
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