Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Roger Dunn is chosen to represent Roger Dunn's faith in a vid show or other highly public forum. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Roger Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Roger Dunn refused an offer of inducements to betray Roger Dunn's faith. Gain 1 enemies. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
Betrayed by a friend. One of Roger Dunn's Contacts or Allies betrays Roger Dunn, ending Roger Dunn's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Roger Dunn is forced out because of censorship or controversy. What truth did Roger Dunn get too close to? |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Became a Scout (Surveyor). |
7 |
42 |
Roger Dunn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Entered Merchant Academy with the Business curriculum. |
8 |
44 |
Become leader in social movement. |
8 |
44 |
Gain an Ally and an Enemy. |
8 |
46 |
Dropped out of the merchant academy. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |