Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Sharlene Mckinney's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Psychologically damaged by Sharlene Mckinney's time in the scouts. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
38 |
Failed to qualify for Scientist (Scholar). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Betrayed by a friend. One of Sharlene Mckinney's Contacts or Allies betrays Sharlene Mckinney, ending Sharlene Mckinney's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Sharlene Mckinney do not know what happened to Sharlene Mckinney. There is a gap in Sharlene Mckinney's memory. |
8 |
46 |
Became a Entertainer (Journalist). |
8 |
50 |
One of Sharlene Mckinney's pieces of art is stolen, and the investigation brings Sharlene Mckinney into the criminal underworld. |
8 |
50 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |