Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Liaison). |
1 |
16 |
Dottie Kinghead volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
1 |
16 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Liaison). |
2 |
17 |
Dottie Kinghead is accidently trapped or shot by fishermen. |
2 |
20 |
Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative. |
3 |
20 |
Continued as Dolphin Civilian (Liaison). |
3 |
23 |
A purist political party comes to power on Dottie Kinghead's world making trouble for uplifted Dolphins and costing Dottie Kinghead Dottie Kinghead's job. Gain a purist political militant as an Enemy |
4 |
23 |
Became a Agent (Intelligence). |
4 |
25 |
Go undercover to investigate an enemy. |
4 |
25 |
Arrested |
5 |
27 |
Became a Prisoner (Inmate). |
5 |
30 |
Parole hearing. |
5 |
31 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
31 |
Continued as Prisoner (Inmate). |
6 |
35 |
Attmped but failed to save a guard or prison officer. |
6 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Promoted to Prisoner (Inmate) rank 2. |
6 |
35 |
Paroled from prison. |
7 |
35 |
Became a Citizen (Colonist). |
7 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
37 |
Switched to Dolphin Civilian (Nomad). |
8 |
41 |
Good fortune |
9 |
41 |
Continued as Dolphin Civilian (Nomad). |
9 |
42 |
Dottie Kinghead's companions are attacked by fierce sea creatures! Dottie Kinghead flee gain one of the survivors as an Enemy. |