Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
31 |
Attempted a risky adventure and was sent to prison. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Became a Prisoner (Inmate). |
6 |
34 |
Parole hearing. |
6 |
37 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
37 |
Paroled from prison. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Al Weddall faith is shaken. |