Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Works is especially well received and popular, making Armando Dixon a minor celebrity |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Refused to criticise a questionable political leader on Armando Dixon's homeworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
34 |
Graduated. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Make an unexpected connection outside Armando Dixon's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Embroiled in legal trouble. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Armando Dixon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
59 |
Became a Citizen (Corporate). |
12 |
62 |
Armando Dixon is rewarded for Armando Dixon's diligence or cunning. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Citizen (Corporate). |
13 |
64 |
Armando Dixon learn something Armando Dixon should not have – a corporate secret, a political scandal – which Armando Dixon can profit from illegally. |
13 |
67 |
Promoted to Citizen (Corporate) rank 1. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Citizen (Corporate). |
14 |
69 |
Armando Dixon learn something Armando Dixon should not have – a corporate secret, a political scandal – which Armando Dixon can profit from illegally. |
14 |
71 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Citizen (Corporate). |
15 |
74 |
Armando Dixon gain experience in a technical field as a computer operator or surveyor. |
15 |
75 |
Promoted to Citizen (Corporate) rank 3. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Continued as Citizen (Corporate). |
16 |
78 |
A revolution, attack or other unusual event throws Armando Dixon's life into chaos, forcing Armando Dixon to leave the planet. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
17 |
81 |
Armando Dixon have been following false teachings! |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Retired. |
18 |
82 |
Accused of a crime. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |