Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Mathilde Monaghan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
20 |
During a battle, defeat or victory depends on Mathilde Monaghan's actions. The ship suffers severe damage and Mathilde Monaghan is blamed for the disaster. Mathilde Monaghan is court - martialled and discharged. |
3 |
20 |
Became a Merchant (Free Trader). |
3 |
22 |
Mathilde Monaghan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
23 |
Mathilde Monaghan refused an offer of inducements to betray Mathilde Monaghan's faith. Gain 6 enemies. |
4 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
26 |
Continued as Believer (Missionary/Humanitarian). |
5 |
30 |
Mathilde Monaghan come into conflict with a splinter group Mathilde Monaghan's own religion which maintains Mathilde Monaghan's version is the wrong one. Gain 2 Rivals. |