Agent Marlene McLelland  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 35 F 8 (0) 7 (0) 5 (-1) 10 (1) 9 (1) 6 (0)875A96
Gratified
 
Skills
Animals 0
Art (Creative) 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Medic 0
Persuade 0
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Drifter Wanderer 11
Agent Intelligence Agent12
 
Name Type Affinity Enmity Power Influence Species
Benjaman Ross Enemy 0 1 0 0 Ne Kraeda ren Kelva (M/14)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Marlene McLelland is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 20 Failed to qualify for Courier (Scout).
2 20 Became a Drifter (Wanderer).
2 23 Attempted a risky adventure and was wildly successful.
2 24 Promoted to Drifter (Wanderer) rank 1.
3 24 Voluntarily left Wanderer
3 24 Became a Agent (Intelligence).
3 26 Uncover a major conspiracy against Marlene McLelland's employers.
3 28 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 28 Continued as Agent (Intelligence).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
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