Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Contact with Government. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Minnie Washington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Scout (Courier). |
4 |
30 |
Minnie Washington's ship is damaged, and Minnie Washington have to hitch-hike Minnie Washington's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
Minnie Washington do not know what happened to Minnie Washington. There is a gap in Minnie Washington's memory. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |