Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Assigned to a peacekeeping role. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
32 |
Voluntarily left Journalist |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Make an unexpected connection outside Andy Grimaldi's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A sudden war destroys Andy Grimaldi's trade routes and contacts, forcing Andy Grimaldi to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Became a Agent (Corporate Agent). |
8 |
45 |
Go undercover to investigate an enemy. |
8 |
45 |
A job goes wrong, forcing Andy Grimaldi to flee off-planet. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
51 |
Andy Grimaldi's work ends up coming home with Andy Grimaldi, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
51 |
Switched to Entertainer (Performer). |
10 |
53 |
Win a prestigious prize. |
10 |
55 |
Promoted to Entertainer (Performer) rank 1. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
59 |
Gain a patron in the arts. Gain an Ally |
11 |
59 |
Promoted to Entertainer (Performer) rank 2. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Entertainer (Performer). |
12 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
63 |
Forced to continue current assignment. |
12 |
63 |
Promoted to Entertainer (Performer) rank 3. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Entertainer (Performer). |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
67 |
Promoted to Entertainer (Performer) rank 4. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Entertainer (Performer). |
14 |
70 |
Gained a contact. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |