Retired Captain Minta Andrews  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 63 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 9 (1)111789
Insulting, Backstabber, Crow's feet
 
Skills
Admin 1
Art (Performing) 0
Athletics (Strength) 1
Drive (Wheel) 1
Electronics (Sensors) 2
Engineer (Power) 2
Gun Combat (Archaic) 1
Gunner 0
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Science (Space Sciences) 0
Streetwise 0
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Lieutenant3 / 03
Entertainer Artist 01
Drifter Wanderer 02
Rogue Thief 01
Navy Engineer/Gunner Captain5 / 03
Merchant Merchant Marine 2nd Officer42
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Rodney Pearson Enemy 0 1 2 0 Dynchia (M/68)
Lambert Fleming Contact 3 1 2 4 Yilean (M/43)
Lambert Fleming gained power at the expense of a third party who now blames the character.
Helga Brownhill Enemy 0 4 1 2 Sydite (F/49)
Bessie Twaddle Rival 0 0 2 1 Halka (M/69)
Bessie Twaddle belongs to an uncommon alien species.
Janie Wade Enemy 0 4 1 2 Dynchia (F/68)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Minta Andrews foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Flight) with the new title Ensign.
1 22 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Flight).
2 24 Vessel participates in a diplomatic mission.
2 24 Gain a contact.
2 26 Forced to continue current assignment
2 26 Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Flight).
3 30 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 30 Became a Entertainer (Artist).
4 31 An investigation, tour, project or expedition goes wrong, stranding Minta Andrews far from home.
5 31 Became a Drifter (Wanderer).
6 35 Continued as Drifter (Wanderer).
6 38 Minta Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Became a Rogue (Thief).
7 39 A police detective or rival criminal forces Minta Andrews to flee and vows to hunt Minta Andrews down. Gain an Enemy.
8 39 Failed to qualify for Merchant Marine (Merchant).
8 39 Submitted to the draft.
8 39 Switched to Navy (Engineer/Gunner) with previous rank.
8 41 Abuse Minta Andrews's position for profit.
8 43 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
9 43 Continued as Navy (Engineer/Gunner).
9 44 Advanced training in a specialist field.
9 47 Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain.
10 47 Continued as Navy (Engineer/Gunner).
10 50 During a battle, defeat or victory depends on Minta Andrews's actions. The ship suffers severe damage and Minta Andrews is blamed for the disaster. Minta Andrews is court - martialled and discharged.
11 50 Entered Merchant Academy with the Shipboard curriculum.
11 52 A prank goes horribly wrong. Gain a Rival.
11 54 Graduated with honors.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Retired at age 54.
12 54 Became a Merchant (Merchant Marine) with the new title Crewman.
12 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Minta Andrews's business or ship thrives.
12 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Continued as Merchant (Merchant Marine).
13 59 Given advanced training in a specialist field
13 62 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
14 62 Aging Crisis. Owe 40,000 for medical bills.
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