Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
30 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Promoted to Marine (Marine Support) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
34 |
Assigned to an assault on an enemy fortress. |
4 |
34 |
Promoted to Marine (Marine Support) rank 4 with the new title Sergeant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Marine (Ground Assault) with previous rank. |
5 |
37 |
On the front lines of a planetary assault and occupation. |
5 |
38 |
Promoted to Marine (Ground Assault) rank 5 with the new title Gunnery Sergeant. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
39 |
Hermon Ruiz is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Graduated. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
47 |
Make an unexpected connection outside Hermon Ruiz's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Embroiled in legal trouble. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Retired. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |