Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Hobson Hoddle's work is sabotaged by unknown parties. Hobson Hoddle may salvage what Hobson Hoddle can and give up. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Hobson Hoddle's work ends up coming home with Hobson Hoddle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Became a Merchant (Broker). |
4 |
28 |
Gained a contact. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
A series of bad deals and decisions force Hobson Hoddle into bankruptcy. Hobson Hoddle salvages what Hobson Hoddle can. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
41 |
Attacked by enemies that Hobson Hoddle easily defeat. |
7 |
41 |
Gain Enemy if Hobson Hoddle don't already have one. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
50 |
Hobson Hoddle do not know what happened to Hobson Hoddle. There is a gap in Hobson Hoddle's memory. |