Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Velma Gray don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Velma Gray is sent to a new community or parish to preach The Word among the poor. |