Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
25 |
Display heroism in battle. |
2 |
26 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes disastrously wrong due to Adolphus Fabble's commander’s error or incompetence, but Adolphus Fabble survive. |
3 |
28 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
Adolphus Fabble is ordered to take part in a black ops mission that goes against Adolphus Fabble's conscience. Gain the lone survivor as an Enemy. |
5 |
32 |
Failed to qualify for Infantry (Army). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Befriended by a senior agent. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Injured. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Someone more charismatic but less devout than Adolphus Fabble has become Adolphus Fabble's superior. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Adolphus Fabble have been following false teachings! |
11 |
48 |
Retired. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Birth or Death involving a family member or close friend. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |