Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Delmar Snape easily defeat. |
1 |
21 |
Gain Enemy if Delmar Snape don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Delmar Snape do not know what happened to Delmar Snape. There is a gap in Delmar Snape's memory. |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Caught cheating in some fashion, advancing Delmar Snape's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
26 |
An expedition or voyage goes wrong, leaving Delmar Snape stranded in the wilderness. |
3 |
26 |
Gain an Enemy |
4 |
28 |
Continued as Scholar (Physician). |
4 |
30 |
Win a prestigious prize for Delmar Snape's work. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
36 |
Agreed to perform research that goes against Delmar Snape's conscience. Gain 1 Enemies. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
41 |
An expedition or voyage goes wrong, leaving Delmar Snape stranded in the wilderness. |
8 |
41 |
Became a Merchant (Broker). |
8 |
42 |
A sudden war destroys Delmar Snape's trade routes and contacts, forcing Delmar Snape to flee that region of space. |
8 |
42 |
Gain rebels as Enemy |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |