Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Flight (Navy). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
28 |
Continued as Agent (Law Enforcement). |
5 |
30 |
Albertina Coleman's work ends up coming home with Albertina Coleman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |