Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Omie McDermot's Contacts or Allies betrays Omie McDermot, ending Omie McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Omie McDermot's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Omie McDermot's trade routes and contacts, forcing Omie McDermot to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Omie McDermot is sent to a new community or parish to preach The Word among the poor. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Omie McDermot refuse to secretly provide religious rites for a dying leader or noble, because they do not share Omie McDermot's faith. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Omie McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Switched to Merchant (Broker). |
11 |
59 |
Promoted to Merchant (Broker) rank 1. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
62 |
A sudden war destroys Omie McDermot's trade routes and contacts, forcing Omie McDermot to flee that region of space. |
12 |
62 |
Gain rebels as Enemy |
13 |
62 |
Switched to Drifter (Barbarian). |
13 |
66 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
66 |
Entered Merchant Academy with the Shipboard curriculum. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Graduated. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Retired at age 70. |
15 |
70 |
Returned to Merchant (Merchant Marine). |
15 |
72 |
Risk Omie McDermot's fortune on a possibility lucrative deal and win. |
15 |
74 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
76 |
Omie McDermot is chosen to represent Omie McDermot's faith in a vid show or other highly public forum. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |