Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
23 |
Refused to use Stuart Sims's psionic powers in an unethical fashion. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
27 |
Stuart Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Scholar (Scientist). |
4 |
31 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
33 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
37 |
Win a prestigious prize for Stuart Sims's work. |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
43 |
A rival researcher blackens Stuart Sims's name or steals Stuart Sims's research. Gain a Rival. |
7 |
43 |
Promoted to Scholar (Scientist) rank 2. |
8 |
43 |
Voluntarily left Scientist |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
47 |
Stuart Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |