Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Florida Howell botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Florida Howell's ship is damaged, and Florida Howell have to hitch-hike Florida Howell's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Find an Alien Artifact. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Amnesia. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attempted a risky adventure and was sent to prison. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
37 |
Assigned to difficult or backbreaking labour. |
6 |
39 |
Promoted to Prisoner (Fixer) rank 1. |