Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Clare Paterson's Contacts or Allies betrays Clare Paterson, ending Clare Paterson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Advanced training in a specialist field. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
31 |
Clare Paterson gain experience in a technical field as a computer operator or surveyor. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Clare Paterson far from home. |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
38 |
Moved to a new world. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Drafted into Star Marine |
9 |
44 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
47 |
Assigned to an assault on an enemy fortress. |
9 |
47 |
Injured |
10 |
48 |
Continued as Marine (Star Marine). |
10 |
49 |
A mission goes wrong and Clare Paterson is stranded behind enemy lines. Ejected from the service. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
52 |
Clare Paterson refused an offer of inducements to betray Clare Paterson's faith. Gain 6 enemies. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |