Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Walter Parker learn something Walter Parker should not have – a corporate secret, a political scandal – which Walter Parker can profit from illegally. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Make an unexpected connection outside Walter Parker's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Risk Walter Parker's fortune on a possibility lucrative deal and win. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Walter Parker's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
50 |
Failed to qualify for Flight (Navy). |
9 |
50 |
Became a Drifter (Wanderer). |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Voluntarily left Wanderer |
10 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Walter Parker retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |